Fan of Sea of Thieves already? Then you’ve probably heard all about the limited edition Sea of Thieves Wireless Controller for Xbox One and Windows 10. Either way, marketing art lead Peter Hentze and lead producer Adam Park have shared some insights into the controller’s design.
Speaking on the official website, the team stated:
“When it came to creating the Sea of Thieves Xbox One controller we really wanted it to feel like an extension of your experience within the game – so in our initial brainstorm sessions with the team we set out to explore what effect the world would have had on the controller as a physical object.”
They continued to discuss the texture of the controller:
“Given the tactile nature of holding a controller, we knew that texture would play a huge part in this. We quickly landed on the idea of barnacles having stubbornly taken up residence as your controller had washed around the Sea of Thieves, something which was ultimately achieved through a bespoke laser-etching solution.”
The controller also puts emphasis on the narrative of the game, with a number of key authentic features:
“To further extend the narrative of the controller we also thought about how it had come to be outside of the Sea of Thieves and in your hands; the supernatural elements of the game provided a great conceit for how it moved beyond the realm and also gave us a huge amount of creative space to really have fun with. From the glow-in-the-dark Reaper’s Mark through to the translucent case (with a gradient no less!), we’ve employed a lot of brand new techniques to bring to life a controller guaranteed to make you a proper pirate legend.”
The official Sea of Thieves Xbox Wireless Controller will launch on February 15th.